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value
Value
Value is a library for defining immutable value objects in Ruby. A value
object is an object whose equality to other objects is determined by its
value, not its identity, think dates and amounts of money. A value object
should also be immutable, as you donΓÇÖt want the date ΓÇ£2013-04-22ΓÇ¥ itself to
change but the current date to change from ΓÇ£2013-04-22ΓÇ¥ to ΓÇ£2013-04-23ΓÇ¥.
That is, you donΓÇÖt want entries in a calendar for 2013-04-22 to move to
2013-04-23 simply because the current date changes from 2013-04-22 to
2013-04-23.
A value object consists of one or more attributes stored in instance
variables. Value sets up an #initialize method for you that letΓÇÖs you set
these attributes, as, value objects being immutable, thisΓÇÖll be your only
chance to do so. Value also adds equality checks ‹#==› and ‹#eql?› (which
are themselves equivalent), a ‹#hash› method, a nice ‹#inspect› method, and a
protected attribute reader for each attribute. You may of course add any
additional methods that your value object will benefit from.
ThatΓÇÖs basically all thereΓÇÖs too it. LetΓÇÖs now look at using the Value
library.
§ Usage
You create value object class by invoking ‹#Value› inside the class
(module) you wish to make into a value object class. LetΓÇÖs create a class
that represent points on a plane:
class Point
Value :x, :y
end
A ‹Point› is thus a value object consisting of two sub-values ‹x› and ‹y›
(the coordinates). Just from invoking ‹#Value›, a ‹Point› object will have
a constructor that takes two arguments to set instance variables ‹@x› and
‹@y›, equality checks ‹#==› and ‹#eql?› (which are the same), a ‹#hash›
method, a nice ‹#inspect› method, and two protected attribute readers ‹#x›
and ‹#y›. We can thus already creat ‹Point›s:
origo = Point.new(0, 0)
The default of making t...
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